The rapunsel project

Kenneth Perlin, Mary Flanagan, Andrea Hollingshead

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

By use of a dance game, and after much input and advice from thirteen year old design consultants, we teach Java programming in a way that will interest middle school girls - a critical age group for addressing gender inequity in programming.

Original languageEnglish (US)
Title of host publicationVirtual Storytelling: Using Virtual Reality Technologies for Storytelling - Third International Conference, ICVS 2005, Proceedings
Pages251-259
Number of pages9
Volume3805 LNCS
DOIs
StatePublished - 2005
Event3rd International Conference on Virtual Storytelling, ICVS 2005 - Strasbourg, France
Duration: Nov 30 2005Dec 2 2005

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume3805 LNCS
ISSN (Print)03029743
ISSN (Electronic)16113349

Other

Other3rd International Conference on Virtual Storytelling, ICVS 2005
CountryFrance
CityStrasbourg
Period11/30/0512/2/05

Fingerprint

Dancing
Consultants
Programming
Age Groups
Java
Game
Teaching
Design
Gender

ASJC Scopus subject areas

  • Computer Science(all)
  • Biochemistry, Genetics and Molecular Biology(all)
  • Theoretical Computer Science

Cite this

Perlin, K., Flanagan, M., & Hollingshead, A. (2005). The rapunsel project. In Virtual Storytelling: Using Virtual Reality Technologies for Storytelling - Third International Conference, ICVS 2005, Proceedings (Vol. 3805 LNCS, pp. 251-259). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 3805 LNCS). https://doi.org/10.1007/11590361_29

The rapunsel project. / Perlin, Kenneth; Flanagan, Mary; Hollingshead, Andrea.

Virtual Storytelling: Using Virtual Reality Technologies for Storytelling - Third International Conference, ICVS 2005, Proceedings. Vol. 3805 LNCS 2005. p. 251-259 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 3805 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Perlin, K, Flanagan, M & Hollingshead, A 2005, The rapunsel project. in Virtual Storytelling: Using Virtual Reality Technologies for Storytelling - Third International Conference, ICVS 2005, Proceedings. vol. 3805 LNCS, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 3805 LNCS, pp. 251-259, 3rd International Conference on Virtual Storytelling, ICVS 2005, Strasbourg, France, 11/30/05. https://doi.org/10.1007/11590361_29
Perlin K, Flanagan M, Hollingshead A. The rapunsel project. In Virtual Storytelling: Using Virtual Reality Technologies for Storytelling - Third International Conference, ICVS 2005, Proceedings. Vol. 3805 LNCS. 2005. p. 251-259. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). https://doi.org/10.1007/11590361_29
Perlin, Kenneth ; Flanagan, Mary ; Hollingshead, Andrea. / The rapunsel project. Virtual Storytelling: Using Virtual Reality Technologies for Storytelling - Third International Conference, ICVS 2005, Proceedings. Vol. 3805 LNCS 2005. pp. 251-259 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
@inproceedings{2f93b604cf734c09bc2fe5827fb60dfb,
title = "The rapunsel project",
abstract = "By use of a dance game, and after much input and advice from thirteen year old design consultants, we teach Java programming in a way that will interest middle school girls - a critical age group for addressing gender inequity in programming.",
author = "Kenneth Perlin and Mary Flanagan and Andrea Hollingshead",
year = "2005",
doi = "10.1007/11590361_29",
language = "English (US)",
isbn = "3540305114",
volume = "3805 LNCS",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
pages = "251--259",
booktitle = "Virtual Storytelling: Using Virtual Reality Technologies for Storytelling - Third International Conference, ICVS 2005, Proceedings",

}

TY - GEN

T1 - The rapunsel project

AU - Perlin, Kenneth

AU - Flanagan, Mary

AU - Hollingshead, Andrea

PY - 2005

Y1 - 2005

N2 - By use of a dance game, and after much input and advice from thirteen year old design consultants, we teach Java programming in a way that will interest middle school girls - a critical age group for addressing gender inequity in programming.

AB - By use of a dance game, and after much input and advice from thirteen year old design consultants, we teach Java programming in a way that will interest middle school girls - a critical age group for addressing gender inequity in programming.

UR - http://www.scopus.com/inward/record.url?scp=33744784574&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=33744784574&partnerID=8YFLogxK

U2 - 10.1007/11590361_29

DO - 10.1007/11590361_29

M3 - Conference contribution

SN - 3540305114

SN - 9783540305118

VL - 3805 LNCS

T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

SP - 251

EP - 259

BT - Virtual Storytelling: Using Virtual Reality Technologies for Storytelling - Third International Conference, ICVS 2005, Proceedings

ER -