The effect of learning mechanics design on learning outcomes in a computer-based geometry game

Jan Plass, Bruce D. Homer, Elizabeth O. Hayward, Jonathan Frye, Tsu Ting Huang, Melissa Biles, Murphy Stein, Kenneth Perlin

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

A computer-based geometry game was adapted to allow for play using a conceptual rule or an arithmetic problem-solving mechanic. Participants (n = 91) from an urban middle school were randomly assigned to experimental conditions. Results suggest that play in the number condition was more situationally interesting than play in the rule condition. Participants in the rule condition were found to perform better in the game than those in the number condition. Learning outcome results suggest that in the number condition, but not the rule condition, playing more levels in the game diminishes the gain from pretest to posttest. For the design of games for learning, results highlight the importance of choosing a game mechanic that reflects the intended learning outcomes.

Original languageEnglish (US)
Title of host publicationE-Learning and Games for Training, Education, Health and Sports - 7th International Conference, Edutainment 2012 and 3rd International Conference, GameDays 2012, Proceedings
Pages65-71
Number of pages7
Volume7516 LNCS
DOIs
StatePublished - 2012
Event7th International Conference on E-Learning and Games for Training, Education, Health and Sports, Edutainment 2012 and 3rd International Conference on Serious Games for Sports and Health, GameDays 2012 - Darmstadt, Germany
Duration: Sep 18 2012Sep 20 2012

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume7516 LNCS
ISSN (Print)03029743
ISSN (Electronic)16113349

Other

Other7th International Conference on E-Learning and Games for Training, Education, Health and Sports, Edutainment 2012 and 3rd International Conference on Serious Games for Sports and Health, GameDays 2012
CountryGermany
CityDarmstadt
Period9/18/129/20/12

Fingerprint

Mechanics
Game
Condition number
Geometry
Pre-test
Design
Learning

ASJC Scopus subject areas

  • Computer Science(all)
  • Theoretical Computer Science

Cite this

Plass, J., Homer, B. D., Hayward, E. O., Frye, J., Huang, T. T., Biles, M., ... Perlin, K. (2012). The effect of learning mechanics design on learning outcomes in a computer-based geometry game. In E-Learning and Games for Training, Education, Health and Sports - 7th International Conference, Edutainment 2012 and 3rd International Conference, GameDays 2012, Proceedings (Vol. 7516 LNCS, pp. 65-71). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 7516 LNCS). https://doi.org/10.1007/978-3-642-33466-5_7

The effect of learning mechanics design on learning outcomes in a computer-based geometry game. / Plass, Jan; Homer, Bruce D.; Hayward, Elizabeth O.; Frye, Jonathan; Huang, Tsu Ting; Biles, Melissa; Stein, Murphy; Perlin, Kenneth.

E-Learning and Games for Training, Education, Health and Sports - 7th International Conference, Edutainment 2012 and 3rd International Conference, GameDays 2012, Proceedings. Vol. 7516 LNCS 2012. p. 65-71 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 7516 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Plass, J, Homer, BD, Hayward, EO, Frye, J, Huang, TT, Biles, M, Stein, M & Perlin, K 2012, The effect of learning mechanics design on learning outcomes in a computer-based geometry game. in E-Learning and Games for Training, Education, Health and Sports - 7th International Conference, Edutainment 2012 and 3rd International Conference, GameDays 2012, Proceedings. vol. 7516 LNCS, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 7516 LNCS, pp. 65-71, 7th International Conference on E-Learning and Games for Training, Education, Health and Sports, Edutainment 2012 and 3rd International Conference on Serious Games for Sports and Health, GameDays 2012, Darmstadt, Germany, 9/18/12. https://doi.org/10.1007/978-3-642-33466-5_7
Plass J, Homer BD, Hayward EO, Frye J, Huang TT, Biles M et al. The effect of learning mechanics design on learning outcomes in a computer-based geometry game. In E-Learning and Games for Training, Education, Health and Sports - 7th International Conference, Edutainment 2012 and 3rd International Conference, GameDays 2012, Proceedings. Vol. 7516 LNCS. 2012. p. 65-71. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). https://doi.org/10.1007/978-3-642-33466-5_7
Plass, Jan ; Homer, Bruce D. ; Hayward, Elizabeth O. ; Frye, Jonathan ; Huang, Tsu Ting ; Biles, Melissa ; Stein, Murphy ; Perlin, Kenneth. / The effect of learning mechanics design on learning outcomes in a computer-based geometry game. E-Learning and Games for Training, Education, Health and Sports - 7th International Conference, Edutainment 2012 and 3rd International Conference, GameDays 2012, Proceedings. Vol. 7516 LNCS 2012. pp. 65-71 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
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