The 2009 Mario AI Competition

Julian Togelius, Sergey Karakovskiy, Robin Baumgarten

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    This paper describes the 2009 Mario AI Competition, which was run in association with the IEEE Games Innovation Conference and the IEEE Symposium on Computational Intelligence and Games. The focus of the competition was on developing controllers that could play a version of Super Mario Bros as well as possible. We describe the motivations for holding this competition, the challenges associated with developing artificial intelligence for platform games, the software and API developed for the competition, the competition rules and organization, the submitted controllers and the results. We conclude the paper by discussing what the outcomes of the competition can teach us both about developing platform game AI and about organizing game AI competitions. The first two authors are the organizers of the competition, while the third author is the winner of the competition.

    Original languageEnglish (US)
    Title of host publication2010 IEEE World Congress on Computational Intelligence, WCCI 2010 - 2010 IEEE Congress on Evolutionary Computation, CEC 2010
    DOIs
    StatePublished - 2010
    Event2010 6th IEEE World Congress on Computational Intelligence, WCCI 2010 - 2010 IEEE Congress on Evolutionary Computation, CEC 2010 - Barcelona, Spain
    Duration: Jul 18 2010Jul 23 2010

    Other

    Other2010 6th IEEE World Congress on Computational Intelligence, WCCI 2010 - 2010 IEEE Congress on Evolutionary Computation, CEC 2010
    CountrySpain
    CityBarcelona
    Period7/18/107/23/10

    Fingerprint

    Game
    Controller
    Computational Intelligence
    Artificial intelligence
    Artificial Intelligence
    Controllers
    Software
    Application programming interfaces (API)
    Innovation

    Keywords

    • A*
    • competitions
    • evolutionary algorithms
    • Mario
    • platform games

    ASJC Scopus subject areas

    • Computational Theory and Mathematics
    • Applied Mathematics

    Cite this

    Togelius, J., Karakovskiy, S., & Baumgarten, R. (2010). The 2009 Mario AI Competition. In 2010 IEEE World Congress on Computational Intelligence, WCCI 2010 - 2010 IEEE Congress on Evolutionary Computation, CEC 2010 [5586133] https://doi.org/10.1109/CEC.2010.5586133

    The 2009 Mario AI Competition. / Togelius, Julian; Karakovskiy, Sergey; Baumgarten, Robin.

    2010 IEEE World Congress on Computational Intelligence, WCCI 2010 - 2010 IEEE Congress on Evolutionary Computation, CEC 2010. 2010. 5586133.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Togelius, J, Karakovskiy, S & Baumgarten, R 2010, The 2009 Mario AI Competition. in 2010 IEEE World Congress on Computational Intelligence, WCCI 2010 - 2010 IEEE Congress on Evolutionary Computation, CEC 2010., 5586133, 2010 6th IEEE World Congress on Computational Intelligence, WCCI 2010 - 2010 IEEE Congress on Evolutionary Computation, CEC 2010, Barcelona, Spain, 7/18/10. https://doi.org/10.1109/CEC.2010.5586133
    Togelius J, Karakovskiy S, Baumgarten R. The 2009 Mario AI Competition. In 2010 IEEE World Congress on Computational Intelligence, WCCI 2010 - 2010 IEEE Congress on Evolutionary Computation, CEC 2010. 2010. 5586133 https://doi.org/10.1109/CEC.2010.5586133
    Togelius, Julian ; Karakovskiy, Sergey ; Baumgarten, Robin. / The 2009 Mario AI Competition. 2010 IEEE World Congress on Computational Intelligence, WCCI 2010 - 2010 IEEE Congress on Evolutionary Computation, CEC 2010. 2010.
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