Texture mapping real-world objects with hydrographics

Daniele Panozzo, Olga Diamanti, Sylvain Paris, Marco Tarini, Evgeni Sorkine, Olga Sorkine-Hornung

Research output: Contribution to journalArticle

Abstract

In the digital world, assigning arbitrary colors to an object is a simple operation thanks to texture mapping. However, in the real world, the same basic function of applying colors onto an object is far from trivial. One can specify colors during the fabrication process using a color 3D printer, but this does not apply to already existing objects. Paint and decals can be used during post-fabrication, but they are challenging to apply on complex shapes. In this paper, we develop a method to enable texture mapping of physical objects, that is, we allow one to map an arbitrary color image onto a three-dimensional object. Our approach builds upon hydrographics, a technique to transfer pigments printed on a sheet of polymer onto curved surfaces. We first describe a setup that makes the traditional water transfer printing process more accurate and consistent across prints. We then simulate the transfer process using a specialized parameterization to estimate the mapping between the planar color map and the object surface. We demonstrate that our approach enables the application of detailed color maps onto complex shapes such as 3D models of faces and anatomical casts.

Original languageEnglish (US)
Pages (from-to)65-75
Number of pages11
JournalEurographics Symposium on Geometry Processing
Volume34
Issue number5
DOIs
StatePublished - 2015

Fingerprint

Texture Mapping
Textures
Color
Fabrication
3D printers
Curved Surface
Arbitrary
Color Image
3D Model
Parameterization
Object
Pigments
Paint
Trivial
Polymers
Printing
Face
Water
Three-dimensional
Estimate

ASJC Scopus subject areas

  • Modeling and Simulation
  • Geometry and Topology

Cite this

Panozzo, D., Diamanti, O., Paris, S., Tarini, M., Sorkine, E., & Sorkine-Hornung, O. (2015). Texture mapping real-world objects with hydrographics. Eurographics Symposium on Geometry Processing, 34(5), 65-75. https://doi.org/10.1111/cgf.12697

Texture mapping real-world objects with hydrographics. / Panozzo, Daniele; Diamanti, Olga; Paris, Sylvain; Tarini, Marco; Sorkine, Evgeni; Sorkine-Hornung, Olga.

In: Eurographics Symposium on Geometry Processing, Vol. 34, No. 5, 2015, p. 65-75.

Research output: Contribution to journalArticle

Panozzo, D, Diamanti, O, Paris, S, Tarini, M, Sorkine, E & Sorkine-Hornung, O 2015, 'Texture mapping real-world objects with hydrographics', Eurographics Symposium on Geometry Processing, vol. 34, no. 5, pp. 65-75. https://doi.org/10.1111/cgf.12697
Panozzo, Daniele ; Diamanti, Olga ; Paris, Sylvain ; Tarini, Marco ; Sorkine, Evgeni ; Sorkine-Hornung, Olga. / Texture mapping real-world objects with hydrographics. In: Eurographics Symposium on Geometry Processing. 2015 ; Vol. 34, No. 5. pp. 65-75.
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