Tetra-Cubes: An algorithm to generate 3D isosurfaces based upon tetrahedra

B. Piquet, Claudio Silva, A. Kaufman

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

Original languageEnglish (US)
Title of host publicationSIBGRAPI ’96 – Brazilian Symposium on Computer Graphics and Image Processing
Place of PublicationMinas Gerais, Brazil
Pages205-210
StatePublished - 1996

Cite this

Piquet, B., Silva, C., & Kaufman, A. (1996). Tetra-Cubes: An algorithm to generate 3D isosurfaces based upon tetrahedra. In SIBGRAPI ’96 – Brazilian Symposium on Computer Graphics and Image Processing (pp. 205-210).