Marking Out: Consuming Inauthenticity: Gamers: Writers, Artists & Programmers on the Pleasures of Pixels

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

Original languageEnglish (US)
Title of host publicationMarking Out: Consuming Inauthenticity
PublisherSoft Skull Press
StatePublished - 2004

Cite this

Marking Out: Consuming Inauthenticity : Gamers: Writers, Artists & Programmers on the Pleasures of Pixels. / Wrenn, Marion.

Marking Out: Consuming Inauthenticity. Soft Skull Press, 2004.

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

@inbook{ffb175d8a3814487ac79aa4a21ba7481,
title = "Marking Out: Consuming Inauthenticity: Gamers: Writers, Artists & Programmers on the Pleasures of Pixels",
author = "Marion Wrenn",
year = "2004",
language = "English (US)",
booktitle = "Marking Out: Consuming Inauthenticity",
publisher = "Soft Skull Press",

}

TY - CHAP

T1 - Marking Out: Consuming Inauthenticity

T2 - Gamers: Writers, Artists & Programmers on the Pleasures of Pixels

AU - Wrenn, Marion

PY - 2004

Y1 - 2004

M3 - Chapter (peer-reviewed)

BT - Marking Out: Consuming Inauthenticity

PB - Soft Skull Press

ER -