Making "Making" accessible

Amy Hurst, Shaun Kane

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Assistive technologies empower individuals to accomplish tasks they might not be able to do otherwise. Unfortunately, a large percentage of assistive devices that are purchased (35% or more) end up unused or abandoned [8], leaving many people with assistive technology that is inappropriate for their needs. This paper describes our ongoing work to help more people gain access to the assistive technology they need by empowering non-engineers to "Do-It-Yourself" (DIY), and thus create, modify, or build their own assistive technology. We discuss how a new generation of rapid prototyping tools and online communities can empower more individuals, and we describe two technologies we have developed to enable novices to prototype and create physical objects.

Original languageEnglish (US)
Title of host publicationProceedings of IDC 2013 - The 12th International Conference on Interaction Design and Children
Pages635-638
Number of pages4
DOIs
StatePublished - Jul 29 2013
Event12th International Conference on Interaction Design and Children, IDC 2013 - New York, NY, United States
Duration: Jun 24 2013Jun 27 2013

Publication series

NameACM International Conference Proceeding Series

Other

Other12th International Conference on Interaction Design and Children, IDC 2013
CountryUnited States
CityNew York, NY
Period6/24/136/27/13

Fingerprint

Rapid prototyping

Keywords

  • Assistive Technology
  • Do-It-Yourself
  • Empowerment
  • Human-Centered Computing
  • Online Communities
  • Personal-scale Manufacturing
  • Rapid Prototyping

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

Cite this

Hurst, A., & Kane, S. (2013). Making "Making" accessible. In Proceedings of IDC 2013 - The 12th International Conference on Interaction Design and Children (pp. 635-638). (ACM International Conference Proceeding Series). https://doi.org/10.1145/2485760.2485883

Making "Making" accessible. / Hurst, Amy; Kane, Shaun.

Proceedings of IDC 2013 - The 12th International Conference on Interaction Design and Children. 2013. p. 635-638 (ACM International Conference Proceeding Series).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Hurst, A & Kane, S 2013, Making "Making" accessible. in Proceedings of IDC 2013 - The 12th International Conference on Interaction Design and Children. ACM International Conference Proceeding Series, pp. 635-638, 12th International Conference on Interaction Design and Children, IDC 2013, New York, NY, United States, 6/24/13. https://doi.org/10.1145/2485760.2485883
Hurst A, Kane S. Making "Making" accessible. In Proceedings of IDC 2013 - The 12th International Conference on Interaction Design and Children. 2013. p. 635-638. (ACM International Conference Proceeding Series). https://doi.org/10.1145/2485760.2485883
Hurst, Amy ; Kane, Shaun. / Making "Making" accessible. Proceedings of IDC 2013 - The 12th International Conference on Interaction Design and Children. 2013. pp. 635-638 (ACM International Conference Proceeding Series).
@inproceedings{4fa44ba14acb4adc911bcae9c6e65c76,
title = "Making {"}Making{"} accessible",
abstract = "Assistive technologies empower individuals to accomplish tasks they might not be able to do otherwise. Unfortunately, a large percentage of assistive devices that are purchased (35{\%} or more) end up unused or abandoned [8], leaving many people with assistive technology that is inappropriate for their needs. This paper describes our ongoing work to help more people gain access to the assistive technology they need by empowering non-engineers to {"}Do-It-Yourself{"} (DIY), and thus create, modify, or build their own assistive technology. We discuss how a new generation of rapid prototyping tools and online communities can empower more individuals, and we describe two technologies we have developed to enable novices to prototype and create physical objects.",
keywords = "Assistive Technology, Do-It-Yourself, Empowerment, Human-Centered Computing, Online Communities, Personal-scale Manufacturing, Rapid Prototyping",
author = "Amy Hurst and Shaun Kane",
year = "2013",
month = "7",
day = "29",
doi = "10.1145/2485760.2485883",
language = "English (US)",
isbn = "9781450319188",
series = "ACM International Conference Proceeding Series",
pages = "635--638",
booktitle = "Proceedings of IDC 2013 - The 12th International Conference on Interaction Design and Children",

}

TY - GEN

T1 - Making "Making" accessible

AU - Hurst, Amy

AU - Kane, Shaun

PY - 2013/7/29

Y1 - 2013/7/29

N2 - Assistive technologies empower individuals to accomplish tasks they might not be able to do otherwise. Unfortunately, a large percentage of assistive devices that are purchased (35% or more) end up unused or abandoned [8], leaving many people with assistive technology that is inappropriate for their needs. This paper describes our ongoing work to help more people gain access to the assistive technology they need by empowering non-engineers to "Do-It-Yourself" (DIY), and thus create, modify, or build their own assistive technology. We discuss how a new generation of rapid prototyping tools and online communities can empower more individuals, and we describe two technologies we have developed to enable novices to prototype and create physical objects.

AB - Assistive technologies empower individuals to accomplish tasks they might not be able to do otherwise. Unfortunately, a large percentage of assistive devices that are purchased (35% or more) end up unused or abandoned [8], leaving many people with assistive technology that is inappropriate for their needs. This paper describes our ongoing work to help more people gain access to the assistive technology they need by empowering non-engineers to "Do-It-Yourself" (DIY), and thus create, modify, or build their own assistive technology. We discuss how a new generation of rapid prototyping tools and online communities can empower more individuals, and we describe two technologies we have developed to enable novices to prototype and create physical objects.

KW - Assistive Technology

KW - Do-It-Yourself

KW - Empowerment

KW - Human-Centered Computing

KW - Online Communities

KW - Personal-scale Manufacturing

KW - Rapid Prototyping

UR - http://www.scopus.com/inward/record.url?scp=84880557486&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=84880557486&partnerID=8YFLogxK

U2 - 10.1145/2485760.2485883

DO - 10.1145/2485760.2485883

M3 - Conference contribution

AN - SCOPUS:84880557486

SN - 9781450319188

T3 - ACM International Conference Proceeding Series

SP - 635

EP - 638

BT - Proceedings of IDC 2013 - The 12th International Conference on Interaction Design and Children

ER -