Local orthogonal bases II

Window design

Riccardo Bernardini, Jelena Kovacevic

Research output: Contribution to journalArticle

Abstract

In the first part of this work we presented a technique to find a local orthogonal basis for a given vector space. The concept of a local orthogonal basis can be seen as an extension of the one-dimensional local cosine basis used, for example, in audio processing. Here the problem of window design is discussed, with a particular emphasis on the two-dimensional case, both in continuous and discrete time.

Original languageEnglish (US)
Pages (from-to)371-399
Number of pages29
JournalMultidimensional Systems and Signal Processing
Volume7
Issue number3-4
DOIs
StatePublished - Jan 1 1996

Fingerprint

Orthogonal Basis
Vector spaces
Processing
Vector space
Discrete-time
Design

ASJC Scopus subject areas

  • Software
  • Signal Processing
  • Information Systems
  • Hardware and Architecture
  • Computer Science Applications
  • Artificial Intelligence
  • Applied Mathematics

Cite this

Local orthogonal bases II : Window design. / Bernardini, Riccardo; Kovacevic, Jelena.

In: Multidimensional Systems and Signal Processing, Vol. 7, No. 3-4, 01.01.1996, p. 371-399.

Research output: Contribution to journalArticle

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