Emotional design and positive emotions in multimedia learning: An eyetracking study on the use of anthropomorphisms

Babette Park, Lisa Knörzer, Jan Plass, Roland Brünken

Research output: Contribution to journalArticle

Abstract

The present eyetracking study examined the influence of emotions on learning with multimedia. Based on a 2 × 2 experimental design, participants received experimentally induced emotions (positive vs. neutral) and then learned with a multimedia instructional material, which was varied in its design (with vs. without anthropomorphisms) to induce positive emotions and facilitate learning. Learners who were in a positive emotional state before learning had better learning outcomes in comprehension and transfer tests and showed longer fixation durations on the text information of the learning environment. Although anthropomorphisms in the learning environment did not induce positive emotions, the eyetracking data revealed that learners' attention was captured by this design element. Hence, learners in a positive emotional state who learned with the learning environment that included anthropomorphisms showed the highest learning outcome and longest fixation on the relevant information of the multimedia instruction. Results indicate an attention arousing effect of expressive anthropomorphisms and the relevance of emotional states before learning.

Original languageEnglish (US)
Pages (from-to)30-42
Number of pages13
JournalComputers and Education
Volume86
DOIs
StatePublished - 2015

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multimedia
emotion
Design of experiments
learning
learning environment
comprehension
instruction
present

Keywords

  • CATLM
  • Emotion induction
  • Eyetracking
  • Multimedia learning
  • Positive emotions

ASJC Scopus subject areas

  • Computer Science(all)
  • Education

Cite this

Emotional design and positive emotions in multimedia learning : An eyetracking study on the use of anthropomorphisms. / Park, Babette; Knörzer, Lisa; Plass, Jan; Brünken, Roland.

In: Computers and Education, Vol. 86, 2015, p. 30-42.

Research output: Contribution to journalArticle

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