Controlling aural and visual particle systems through human movement

Carlos Guedes, Kirk Woolford

    Research output: Contribution to conferencePaper

    Abstract

    This paper describes the methods used to construct an interactive installation using human motion to animate both an aural and visual particle system in synch. It outlines the rotoscoping, meta-motion processing, and visual particle system software. The paper then goes into a detailed explanation of the audio software developed for the project.

    Original languageEnglish (US)
    Pages180-183
    Number of pages4
    StatePublished - Jan 1 2007
    EventInternational Computer Music Conference, ICMC 2007 - Copenhagen, Denmark
    Duration: Aug 27 2007Aug 31 2007

    Other

    OtherInternational Computer Music Conference, ICMC 2007
    CountryDenmark
    CityCopenhagen
    Period8/27/078/31/07

    Fingerprint

    Processing
    Software
    Aural
    Particle
    Interactive Installation

    ASJC Scopus subject areas

    • Media Technology
    • Computer Science Applications
    • Music

    Cite this

    Guedes, C., & Woolford, K. (2007). Controlling aural and visual particle systems through human movement. 180-183. Paper presented at International Computer Music Conference, ICMC 2007, Copenhagen, Denmark.

    Controlling aural and visual particle systems through human movement. / Guedes, Carlos; Woolford, Kirk.

    2007. 180-183 Paper presented at International Computer Music Conference, ICMC 2007, Copenhagen, Denmark.

    Research output: Contribution to conferencePaper

    Guedes, C & Woolford, K 2007, 'Controlling aural and visual particle systems through human movement' Paper presented at International Computer Music Conference, ICMC 2007, Copenhagen, Denmark, 8/27/07 - 8/31/07, pp. 180-183.
    Guedes C, Woolford K. Controlling aural and visual particle systems through human movement. 2007. Paper presented at International Computer Music Conference, ICMC 2007, Copenhagen, Denmark.
    Guedes, Carlos ; Woolford, Kirk. / Controlling aural and visual particle systems through human movement. Paper presented at International Computer Music Conference, ICMC 2007, Copenhagen, Denmark.4 p.
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