Co-creating game content using an adaptive model of user taste

Antonios Liapis, Georgios N. Yannakakis, Julian Togelius

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Original languageEnglish (US)
    Title of host publicationProceedings of the 3rd International Conference on Computational Creativity, ICCC 2012
    EditorsDan Ventura, Mary Lou Maher, Alison Pease, Kristian Hammond, Rafael Perez y Perez, Geraint Wiggins
    PublisherUniversity College Dublin
    Number of pages1
    ISBN (Electronic)9781905254668
    StatePublished - Jan 1 2012
    Event3rd International Conference on Computational Creativity, ICCC 2012 - Dublin, Ireland
    Duration: May 30 2012Jun 1 2012

    Publication series

    NameProceedings of the 3rd International Conference on Computational Creativity, ICCC 2012

    Other

    Other3rd International Conference on Computational Creativity, ICCC 2012
    CountryIreland
    CityDublin
    Period5/30/126/1/12

    ASJC Scopus subject areas

    • Computational Theory and Mathematics

    Cite this

    Liapis, A., Yannakakis, G. N., & Togelius, J. (2012). Co-creating game content using an adaptive model of user taste. In D. Ventura, M. L. Maher, A. Pease, K. Hammond, R. Perez y Perez, & G. Wiggins (Eds.), Proceedings of the 3rd International Conference on Computational Creativity, ICCC 2012 (Proceedings of the 3rd International Conference on Computational Creativity, ICCC 2012). University College Dublin.