An Interactive Upper Limb Rehab Device for Elderly Stroke Patients

Sun Jie, Yu Haoyong, Tan Lee Chaw, Chan Chun Chiang, Sanjairaj Vijayavenkataraman

Research output: Contribution to journalConference article

Abstract

Elderly stroke patients need intensive and task-specific rehabilitation exercises to improve manual dexterity. Most of the robot-mediated devices used for these exercises currently do not fully motivate them to complete the exercises or measure the progress of the therapy. In this study, we developed an ergonomic, portable upper limb rehabilitation device (QikRehab) with the help of interactive media. Interactive rehabilitation games with options to monitor the therapy progress is the design novelty of this device. Three prototypes on the console design and fabrication are investigated in sequence, which are evolved based on the feedbacks and comments from therapists. Two rapid prototyping (RP) technologies are utilized to fabricate the second and the third prototypes for initial user study and feedback collection. Four exercises including grip, pitch, twist and roll are designed on this console to simulate upper limb motions within activities of daily living. To motivate old adults to exercise more conveniently in either hospital or home, three interactive rehabilitation games (Pig Hole, Rat Hunting and Intensive Grip) are designed to motivate such exercises, the achievement obtained in the games are automatically recorded for movement ability assessment. Furthermore, we present several discussions on the pilot user testing through a workshop and follow up interview and suggest several future improvements of this device.

Original languageEnglish (US)
Pages (from-to)488-493
Number of pages6
JournalProcedia CIRP
Volume60
DOIs
StatePublished - Jan 1 2017
Event27th CIRP Design Conference 2017 - Cranfield, United Kingdom
Duration: May 10 2017May 12 2017

Fingerprint

Patient rehabilitation
Feedback
Rapid prototyping
Ergonomics
Rats
Robots
Fabrication
Testing

Keywords

  • Interactive game
  • Rapid Prototyping
  • Rehabilitation device

ASJC Scopus subject areas

  • Control and Systems Engineering
  • Industrial and Manufacturing Engineering

Cite this

Jie, S., Haoyong, Y., Chaw, T. L., Chiang, C. C., & Vijayavenkataraman, S. (2017). An Interactive Upper Limb Rehab Device for Elderly Stroke Patients. Procedia CIRP, 60, 488-493. https://doi.org/10.1016/j.procir.2017.02.040

An Interactive Upper Limb Rehab Device for Elderly Stroke Patients. / Jie, Sun; Haoyong, Yu; Chaw, Tan Lee; Chiang, Chan Chun; Vijayavenkataraman, Sanjairaj.

In: Procedia CIRP, Vol. 60, 01.01.2017, p. 488-493.

Research output: Contribution to journalConference article

Jie, S, Haoyong, Y, Chaw, TL, Chiang, CC & Vijayavenkataraman, S 2017, 'An Interactive Upper Limb Rehab Device for Elderly Stroke Patients', Procedia CIRP, vol. 60, pp. 488-493. https://doi.org/10.1016/j.procir.2017.02.040
Jie S, Haoyong Y, Chaw TL, Chiang CC, Vijayavenkataraman S. An Interactive Upper Limb Rehab Device for Elderly Stroke Patients. Procedia CIRP. 2017 Jan 1;60:488-493. https://doi.org/10.1016/j.procir.2017.02.040
Jie, Sun ; Haoyong, Yu ; Chaw, Tan Lee ; Chiang, Chan Chun ; Vijayavenkataraman, Sanjairaj. / An Interactive Upper Limb Rehab Device for Elderly Stroke Patients. In: Procedia CIRP. 2017 ; Vol. 60. pp. 488-493.
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