An analysis of gaming behaviors in an intelligent tutoring system

Kasia Muldner, Winslow Burleson, Brett Van De Sande, Kurt Vanlehn

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We present results from an analysis of students' shallow behaviors, i.e., gaming, during their interaction with an Intelligent Tutoring System (ITS). The analysis is based on six college classes using the Andes ITS for homework and test preparation. Our findings show that student features are a better predictor of gaming than problem features, and that individual differences between students impact where and how students game.

Original languageEnglish (US)
Title of host publicationIntelligent Tutoring Systems - 10th International Conference, ITS 2010, Proceedings
Pages184-193
Number of pages10
Volume6094 LNCS
EditionPART 1
DOIs
StatePublished - 2010
Event10th International Conference on Intelligent Tutoring Systems, ITS 2010 - Pittsburgh, PA, United States
Duration: Jun 14 2010Jun 18 2010

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 1
Volume6094 LNCS
ISSN (Print)03029743
ISSN (Electronic)16113349

Other

Other10th International Conference on Intelligent Tutoring Systems, ITS 2010
CountryUnited States
CityPittsburgh, PA
Period6/14/106/18/10

Fingerprint

Intelligent Tutoring Systems
Gaming
Intelligent systems
Students
Individual Differences
Predictors
Preparation
Game
Interaction
Class

ASJC Scopus subject areas

  • Computer Science(all)
  • Theoretical Computer Science

Cite this

Muldner, K., Burleson, W., Van De Sande, B., & Vanlehn, K. (2010). An analysis of gaming behaviors in an intelligent tutoring system. In Intelligent Tutoring Systems - 10th International Conference, ITS 2010, Proceedings (PART 1 ed., Vol. 6094 LNCS, pp. 184-193). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 6094 LNCS, No. PART 1). https://doi.org/10.1007/978-3-642-13388-6_23

An analysis of gaming behaviors in an intelligent tutoring system. / Muldner, Kasia; Burleson, Winslow; Van De Sande, Brett; Vanlehn, Kurt.

Intelligent Tutoring Systems - 10th International Conference, ITS 2010, Proceedings. Vol. 6094 LNCS PART 1. ed. 2010. p. 184-193 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 6094 LNCS, No. PART 1).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Muldner, K, Burleson, W, Van De Sande, B & Vanlehn, K 2010, An analysis of gaming behaviors in an intelligent tutoring system. in Intelligent Tutoring Systems - 10th International Conference, ITS 2010, Proceedings. PART 1 edn, vol. 6094 LNCS, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), no. PART 1, vol. 6094 LNCS, pp. 184-193, 10th International Conference on Intelligent Tutoring Systems, ITS 2010, Pittsburgh, PA, United States, 6/14/10. https://doi.org/10.1007/978-3-642-13388-6_23
Muldner K, Burleson W, Van De Sande B, Vanlehn K. An analysis of gaming behaviors in an intelligent tutoring system. In Intelligent Tutoring Systems - 10th International Conference, ITS 2010, Proceedings. PART 1 ed. Vol. 6094 LNCS. 2010. p. 184-193. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); PART 1). https://doi.org/10.1007/978-3-642-13388-6_23
Muldner, Kasia ; Burleson, Winslow ; Van De Sande, Brett ; Vanlehn, Kurt. / An analysis of gaming behaviors in an intelligent tutoring system. Intelligent Tutoring Systems - 10th International Conference, ITS 2010, Proceedings. Vol. 6094 LNCS PART 1. ed. 2010. pp. 184-193 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); PART 1).
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