Abstract
In this paper we present an algorithm for real-time full-body skeletonization and visualization implemented as two external objects for Max/MSP/Jitter. These objects are intended to provide an accurate description of bodily motion as captured by a video camera, to be used as musical rhythm controller in interactive music systems.
Original language | English (US) |
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Title of host publication | International Computer Music Conference, ICMC 2010 |
Publisher | International Computer Music Association |
Pages | 96-99 |
Number of pages | 4 |
ISBN (Electronic) | 0971319286 |
State | Published - Jan 1 2010 |
Event | International Computer Music Conference, ICMC 2010 - New York City and Stony Brook, United States Duration: Jun 1 2010 → Jun 5 2010 |
Other
Other | International Computer Music Conference, ICMC 2010 |
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Country | United States |
City | New York City and Stony Brook |
Period | 6/1/10 → 6/5/10 |
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ASJC Scopus subject areas
- Media Technology
- Computer Science Applications
- Music
Cite this
A real-time human body skeletonization algorithm for Max/MSP/Jitter. / Baltazar, André; Guedes, Carlos; Pennycook, Bruce; Gouyon, Fabien.
International Computer Music Conference, ICMC 2010. International Computer Music Association, 2010. p. 96-99.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
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TY - GEN
T1 - A real-time human body skeletonization algorithm for Max/MSP/Jitter
AU - Baltazar, André
AU - Guedes, Carlos
AU - Pennycook, Bruce
AU - Gouyon, Fabien
PY - 2010/1/1
Y1 - 2010/1/1
N2 - In this paper we present an algorithm for real-time full-body skeletonization and visualization implemented as two external objects for Max/MSP/Jitter. These objects are intended to provide an accurate description of bodily motion as captured by a video camera, to be used as musical rhythm controller in interactive music systems.
AB - In this paper we present an algorithm for real-time full-body skeletonization and visualization implemented as two external objects for Max/MSP/Jitter. These objects are intended to provide an accurate description of bodily motion as captured by a video camera, to be used as musical rhythm controller in interactive music systems.
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M3 - Conference contribution
AN - SCOPUS:84924967964
SP - 96
EP - 99
BT - International Computer Music Conference, ICMC 2010
PB - International Computer Music Association
ER -