A real-time human body skeletonization algorithm for Max/MSP/Jitter

André Baltazar, Carlos Guedes, Bruce Pennycook, Fabien Gouyon

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    In this paper we present an algorithm for real-time full-body skeletonization and visualization implemented as two external objects for Max/MSP/Jitter. These objects are intended to provide an accurate description of bodily motion as captured by a video camera, to be used as musical rhythm controller in interactive music systems.

    Original languageEnglish (US)
    Title of host publicationInternational Computer Music Conference, ICMC 2010
    PublisherInternational Computer Music Association
    Pages96-99
    Number of pages4
    ISBN (Electronic)0971319286
    StatePublished - Jan 1 2010
    EventInternational Computer Music Conference, ICMC 2010 - New York City and Stony Brook, United States
    Duration: Jun 1 2010Jun 5 2010

    Other

    OtherInternational Computer Music Conference, ICMC 2010
    CountryUnited States
    CityNew York City and Stony Brook
    Period6/1/106/5/10

    Fingerprint

    Video cameras
    Jitter
    Visualization
    Controllers
    Human Body
    Interactive music Systems
    Musical Rhythm

    ASJC Scopus subject areas

    • Media Technology
    • Computer Science Applications
    • Music

    Cite this

    Baltazar, A., Guedes, C., Pennycook, B., & Gouyon, F. (2010). A real-time human body skeletonization algorithm for Max/MSP/Jitter. In International Computer Music Conference, ICMC 2010 (pp. 96-99). International Computer Music Association.

    A real-time human body skeletonization algorithm for Max/MSP/Jitter. / Baltazar, André; Guedes, Carlos; Pennycook, Bruce; Gouyon, Fabien.

    International Computer Music Conference, ICMC 2010. International Computer Music Association, 2010. p. 96-99.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Baltazar, A, Guedes, C, Pennycook, B & Gouyon, F 2010, A real-time human body skeletonization algorithm for Max/MSP/Jitter. in International Computer Music Conference, ICMC 2010. International Computer Music Association, pp. 96-99, International Computer Music Conference, ICMC 2010, New York City and Stony Brook, United States, 6/1/10.
    Baltazar A, Guedes C, Pennycook B, Gouyon F. A real-time human body skeletonization algorithm for Max/MSP/Jitter. In International Computer Music Conference, ICMC 2010. International Computer Music Association. 2010. p. 96-99
    Baltazar, André ; Guedes, Carlos ; Pennycook, Bruce ; Gouyon, Fabien. / A real-time human body skeletonization algorithm for Max/MSP/Jitter. International Computer Music Conference, ICMC 2010. International Computer Music Association, 2010. pp. 96-99
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