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Godfried Toussaint

Professor of Computer Science and Program Head of Computer Science

    1969 …2019
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    Fingerprint Dive into the research topics where Godfried Toussaint is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

    Mathematics

    Polygon
    Simple Polygon
    Computing
    Convex polygon
    Line segment
    Set of points
    Convex Hull
    Quadrangulation
    Music
    Instance-based Learning
    Polyhedron
    Line
    Pattern Recognition
    Three-dimension
    Point Sets
    Vertex of a graph
    Many to many
    Linear Time
    Transversals
    Computational Geometry
    Scaffold
    Proximity Graphs
    Nearest Neighbor
    Disjoint
    Decision Rules
    Linear-time Algorithm
    Assignment Problem
    Open Problems
    Distance Geometry
    Circle
    Unknot
    Linkage
    Arrangement
    Triangulation
    Euclidean Distance
    Flip
    Computational Biology
    Motion
    Deflation
    Nearest Neighbor Method
    Chord or secant line
    Intersection
    Euclidean
    Convex polyhedron
    Angle
    Curve
    Optimization Problem
    Upper bound
    Efficient Algorithms
    Minimum Distance

    Engineering & Materials Science

    Pattern recognition
    Triangulation
    Computational geometry
    Classifiers
    Visibility
    Robotics
    Computer graphics
    Stars
    Computer science
    Computer vision
    Decomposition
    Hamiltonians
    Experiments
    Bibliographies
    Geometry
    Information retrieval
    Support vector machines
    Networks (circuits)
    Binary trees
    Molds
    Collision avoidance
    Learning systems
    Computational complexity
    Surface defects
    Polynomials
    Stereolithography
    Mathematical models
    Data mining
    Image classification
    Pattern recognition systems
    Cluster analysis
    Ramp generators
    Planning
    Character recognition
    Gravitation
    Viterbi algorithm
    Sand
    Image analysis
    Casting
    Utility programs
    Set theory
    Grippers
    Robots
    Students
    Image processing
    Equivalence classes
    Group theory
    Pavements
    Binary sequences
    Marble