# Fingerprint Dive into the research topics where Godfried Toussaint is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

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### Mathematics

Polygon

Simple Polygon

Computing

Convex polygon

Line segment

Set of points

Convex Hull

Quadrangulation

Music

Instance-based Learning

Polyhedron

Line

Pattern Recognition

Three-dimension

Point Sets

Vertex of a graph

Many to many

Linear Time

Transversals

Computational Geometry

Scaffold

Proximity Graphs

Nearest Neighbor

Disjoint

Decision Rules

Linear-time Algorithm

Assignment Problem

Open Problems

Distance Geometry

Circle

Unknot

Linkage

Arrangement

Triangulation

Euclidean Distance

Flip

Computational Biology

Motion

Deflation

Nearest Neighbor Method

Chord or secant line

Intersection

Euclidean

Convex polyhedron

Angle

Curve

Optimization Problem

Upper bound

Efficient Algorithms

Minimum Distance

### Engineering & Materials Science

Pattern recognition

Triangulation

Computational geometry

Classifiers

Visibility

Robotics

Computer graphics

Stars

Computer science

Computer vision

Decomposition

Hamiltonians

Experiments

Bibliographies

Geometry

Information retrieval

Support vector machines

Networks (circuits)

Binary trees

Molds

Collision avoidance

Learning systems

Computational complexity

Surface defects

Polynomials

Stereolithography

Mathematical models

Data mining

Image classification

Pattern recognition systems

Cluster analysis

Ramp generators

Planning

Character recognition

Gravitation

Viterbi algorithm

Sand

Image analysis

Casting

Utility programs

Set theory

Grippers

Robots

Students

Image processing

Equivalence classes

Group theory

Pavements

Binary sequences

Marble